00:00
00:00
Mudstep

32 Audio Reviews w/ Response

All 53 Reviews

You definitely got good ideas in here! The first few seconds are pretty muddy. That piano part at 0:15 starts out awesome but it just repeats those 2 measures? There's some areas where the piano is too loud like 1:04. The lead's riffs are really cool, but the lead you used is a bit too thin, and some post processing on that could've definitely helped. The arp that comes in around 2:17 is kind of annoying, maybe making it a bit filtered would help? Also, the whole track is a bit repetitive. Overall, great ideas and definitely a fun track to listen to! Just needs quite a bit of work on the mixing.

aRho responds:

Ah, I see what you're saying. Thanks for the feedback!

Best thing I've ever listened to, solid 5/5.

Zelgeon responds:

Glad you enjoyed it! :DD

Very nice! I love the melody and you nailed the J-rock-style theory! It of course needs more instrumentation to fill in the emptiness, but I'm sure you know that because after all it is a work in progress. Just question, which guitar did you use for the lead and rhythm, and which amps did you use?

KestutisK responds:

Thanks man, the guitar is from shreddage 2 and the amps is van51 in guitar rig

Sounds really weird with just a sine wave. Sines aren't used commonly in chiptune. Try using Squares, Saws, and Triangles instead.

Skiddle responds:

eeeee i tried my dude

This is awesome! The instruments sound so realistic too, especially at the swing part! I couldn't even believe they were just libraries :D

Miyolophone responds:

Thank you! I can take credit for some of the realism (there was quite a bit of programming required at the swing part haha), but also yes, they are good-sounding samples!

I'm writing this as I'm listening. The modulated saw at the beginning was AWESOME! I love it. The "cutting" growl (idk what to call it) that starts at 0:31 sounds kinda off and doesn't seem to fit there. There could also be some more harmony at that area too. There seems to be too much subrange in this track (mostly in the beginning) and the mix is VERY muddy. Did you cut out the unnecessary frequencies? The drums are a bit loud. Scrap what I said earlier, the whole song needs more harmony. The drop at 1:58 is kinda weird. I can see that you had an idea of what you were going to do which is good, but when the phaser bass stops being modulated it sounds really weird, gritty, and hard to listen to. The mixing at 03:05 falls apart and nothing sounds together there. Theres a TON of balancing issues there as well. The white noise there sounds too loud and I'd recommend filtering that. The modulated phaser issue sounds a bit better at the second drop at 4:30 but the mixing makes it hard to hear everything that's going on. I also hear clipping there. Did you make sure to master it correctly? I like the little filtered ending, that's pretty neat. Overall, it's a really nice song. The main issue was the mixing. The arrangement was nice and I look forward to seeing what you create in the future!

DJStormblastXL responds:

thank you, it's true I still have a problem in the mix, but I'm training. Very good feedback :)

This most certainly is Synthwave! Great job! You got that brass lead perfect, the drums fit very well. The lows in the mix are a bit messy for some reason, be sure to EQ correctly. There should've also been a BIT more of a bassline than just the root note of each chord, but this is very well done! Keep up the great work.

Skiddle responds:

Thank you so much Muddy! I appreciate the advice greatly :D

This needs lots of work. It sounds like you didn't use any scale to make the song (or at least any chord progression) which makes all the melodies sound out of key and don't fit with the basslines. The sound design is weird and the mixing is awful, making it nearly unlistenable. For example, the piano riff at 00:38. Many areas sound out of time, especially at 00:46. 1:55 sounds like you're layering notes a half step away from each other trying to make a harmonic melody, but it fails to do so because of how close the notes are. Another example of the mixing making this song unlistenable would be at 03:06, where nothing fits together and the bass is way too loud and the lead can barely be heard. Be sure to fix these things and improve your music before thinking about selling commissions. Keep up the good work.

Synfang responds:

Oh, believe me, I wasn't planning to start charging for a long time, as in over a year. I trust that will be ample time for me to improve. TBH, I actually had virtually no experience in music when I started my channel, and don't have much more now. But, enough excuses on that basis. In my defense, I was trying as best I could to make something like Dimrain47's "At the Speed of Light", as I said in the description. I know I fell short by a lot (not many can match him anyhow). But, I gave it my best effort. :/

This awesome! The drops are extremely enjoyable and the Mario sound effects make it even better! The only issue is the lack of buildups. The song sorta just goes into the drops right after the intro and breakdowns. A buildup would make the drop even more extreme and hardcore than it already is, so be sure to include buildups in other songs like this. Other than that, awesome job and keep up the great work man!

KestutisK responds:

Thanks dude! Good point :D I'll take this feedback for future songs <3

Holy god this awesome, keep up the great work man!

BossWilderOfficial responds:

Thank you bro, will do

I love writing video game music!

Age 19

Student

United States

Joined on 10/12/16

Level:
4
Exp Points:
139 / 180
Exp Rank:
> 100,000
Vote Power:
3.81 votes
Audio Scouts
3
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Trophies:
1
Medals:
1